Enterprise Mac Security: Mac OS X Snow Leopard

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A common misconception in the Mac community is that Mac’s operating system is more secure than others. While this might be true in certain cases, security on the Mac is still a crucial issue. When sharing is enabled or remote control applications are installed, Mac OS X faces a variety of security threats.

Enterprise Mac Security: Mac OS X Snow Leopard is a definitive, expert-driven update of the popular, slash-dotted first edition and was written in part as a companion to the SANS Institute course for Mac OS X. It contains detailed Mac OS X security information, and walkthroughs on securing systems, including the new Snow Leopard operating system.

Using the SANS Institute course as a sister, this book caters to both the beginning home user and the seasoned security professional not accustomed to the Mac, establishing best practices for Mac OS X for a wide audience.

The authors of this book are seasoned Mac and security professionals, having built many of the largest network infrastructures for Apple and spoken at both DEFCON and Black Hat on OS X security.

What you’ll learn

  • The newest security techniques on Mac OS X and latest Snow Leopard operating system from the best and brightest
  • The details of the entire new Mac OS X Snow Leopard Operating System for the desktop and server, and how to secure these systems
  • Considerations for third-party applications on systems
  • The details of Mac forensics and Mac hacking
  • How to tackle Apple wireless security

Who is this book for?

This book is for new users, power users, and administrators who wish to make sure that their Mac platform is secure.

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iPhone and iPad Apps for Absolute Beginners

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The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow.

So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how.

This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started.

  • Teaches iPhone and iPad application development in language anyone can understand
  • Provides simple, step-by-step examples that make learning easy
  • Offers videos that enable you to follow along with the author—it’s like your own private classroom

What you’ll learn

  • Get both yourself and your computer set up for iPhone and iPad application development.
  • Start by making small changes to existing applications to build your knowledge and experience before creating your own applications.
  • Follow steps in plain English to build simple apps and get them working immediately.
  • Style your application so that it looks good and users can easily navigate through it.
  • Make use of the iPhone’s touch screen and accelerometer.
  • Use shortcuts and cheat sheets to create apps the easy way.

Who is this book for?

If you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine.

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Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition

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Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition

AppleScript is an English-like, easy-to-understand scripting language built into every Mac. AppleScript can automate hundreds of AppleScriptable applications, performing tasks both large and small, complex and simple.

Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition has been completely updated for Mac OS X Snow Leopard. It’s all here, with an emphasis on practical information that will help you solve any automation problem—from the most mundane repetitive tasks to highly integrated workflows of complex systems.

  • Friendly enough for beginners, detailed enough for advanced AppleScripters
  • Includes major contributions from expert AppleScripters: Emmanuel Levy, Harald Monihart, Ian Piper, Shane Stanley, Barry Wainwright, Craig Williams, and foreword by AppleScript inventor, William Cook

What you’ll learn

  • See how AppleScript represents information as objects—including numbers, strings, lists, and records.
  • Learn how to manipulate these objects using commands and operators, and how to store them in variables.
  • Organize your code using handlers and script objects.
  • Understand how applications describe their objects and commands in dictionaries and how to interpret that information when learning to script applications.
  • Manipulate the Mac OS X file system.
  • Automate iTunes, Mail, iCal, and other popular lifestyle applications in Mac OS X.
  • Discover sophisticated text processing techniques using regular expressions.
  • Script professional productivity applications—Apple iWork, Microsoft Office, FileMaker Pro, and Adobe InDesign.
  • Harness the power of the Unix command line in Mac OS X.
  • Create your own Cocoa applications with the new AppleScriptObjC bridge.

Who is this book for?

First-time scripters who want to automate tasks on their Macs; existing AppleScripters looking to develop proficient, professional, or guru-level knowledge and skills; professional Mac OS X developers wishing to understand this powerful and pervasive technology.

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Java: The Good Parts

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Description

In this book, one of the most highly respected developers in the Java world peels away 15 years of additions and changes to reveal the very best parts of Java, and shows you how those parts alone will help you build better applications. You may not like some of the features this book reveals, but you’ll actually write better code with them. Java: The Good Parts is essential for every Java developer, from beginners to advanced programmers.

Full Description

What if you could condense Java down to its very best features and build better applications with that simpler version? In this book, veteran Sun Labs engineer Jim Waldo reveals which parts of Java are most useful, and why those features make Java among the best programming languages available.

Every language eventually builds up crud, Java included. The core language has become increasingly large and complex, and the libraries associated with it have grown even more. Learn how to take advantage of Java’s best features by working with an example application throughout the book. You may not like some of the features Jim Waldo considers good, but they’ll actually help you write better code.

  • Learn how the type system and packages help you build large-scale software
  • Use exceptions to make code more reliable and easier to maintain
  • Manage memory automatically with garbage collection
  • Discover how the JVM provides portability, security, and nearly bug-free code
  • Use Javadoc to embed documentation within the code
  • Take advantage of reusable data structures in the collections library
  • Use Java RMI to move code and data in a distributed network
  • Learn how Java concurrency constructs let you exploit multicore processors

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Building iPhone Apps with HTML, CSS, and JavaScript

Building iPhone Apps with HTML, CSS, and JavaScript
Description

It’s a fact: if you know HTML, CSS, and JavaScript, you already have what you need to develop your own iPhone apps. With this special Early Release ebook, you’ll learn how to use these open source web technologies to design and build apps for both the iPhone and iPod Touch, on the platform of your choice. Device-agnostic apps are the wave of the future, especially for mobile devices, and this book shows you how to create, test, and convert one product that can be used on several platforms.

What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

“The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies.”

–John Allsopp, author and founder of Web Directions

“Jonathan’s book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers.”

– Brian LeRoux, Nitobi Software

It’s a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you’ll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.

Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You’ll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you’ll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple’s tools.

  • Build iPhone apps with tools you already know how to use
  • Learn how to make an existing website look and behave like an iPhone app
  • Add native-looking animations to your web app using jQTouch
  • Take advantage of client-side data storage with apps that run even when the iPhone is offline
  • Hook into advanced iPhone features — including the accelerometer, geolocation, and vibration — with JavaScript
  • Submit your applications to the App Store with Xcode

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